^ Added new separate prefilled RPG backpacks. ^ Improved Russian artillery smoke shells configuration. ^ Improved Illum rounds for 2B14, D-30 and 2S3: Converted to use submunitions system, added realistic burn times for flares and increased their illumination capability ^ Increased illumination capability of RSP-30/VG-40OP flares ^ Reduced thermobaric wave effects & disabled pp effects ^ Adjusted green and red RSP-30/VG-40OP flare particles so that they don't look identical to white flares during daylight ^ Reduced fuel explosion power on GAZ-66 (in line with Ural-4320).
No pixel mod arma 3 Patch#
^ Added custom selections for M88 VDV arm patch & VDV early beret.
No pixel mod arma 3 driver#
^ Added driver turned in animations for 2S1 & 2S3 + added ability to kill them when turned in ^ Reduced PG2/4 max elevation to 3.55 degrees on 2S1/2S3 ^ Further tweaks to max elevation of artillery assets - direct fire variants have realistic max elevation now ^ Added ability to use various charges on direct fire variants of artillery vehicles with charges & muzzle velocity speeds set to real life values ^ Calibrated 155mm shells ballistic configuration to real life specs ^ Added PG4 (might be replaced one day with 1P5) & OP5-38 sights to 2S3M1 ^ Added scripted recoil to 2S1 so it can still maintain compatibility with D30 rounds ^ Tweaked descriptions of artillery rounds ^ Reduced maximum elevation on D-30, 2S1 & 2S3 to bit more realistic values (still not 100% realistic due to how vanilla arty computer works - minimum range on all those weapons was increased to 2km from ~1.4km!) ^ D30 is now using BK6M by default (instead of BK13) ^ Added special HE ammo variants for 2S1/2S3 with air friction enabled ^ Calibrated D30/2S1 ammo to real life values ^ Added functional sights to 2S1 & D30 (please bear in mind that HE rounds scale is only working in non artillery variants - artillery variants are using special ammo without air friction - this A3 behavior!) ^ 2S1, 2S3 & D30 are now using Sound Sets tech for gun firing sounds ^ Tweaked Igla pod durability against explosives + small tweak to wreck appearance
![no pixel mod arma 3 no pixel mod arma 3](https://i.imgur.com/eijluT2.png)
![no pixel mod arma 3 no pixel mod arma 3](https://thumbnail.imgbin.com/15/19/23/imgbin-arma-2-operation-arrowhead-arma-3-dayz-arma-2-reinforcements-arma-armed-assault-arma-2-logo-EA5EFa8bqbGUcEHGAthfxqbk8_t.jpg)
Several scratch built, accurate uniforms in various camo patterns.When you download the pack this is what you can expect to find inside: Units The mod contains a a large array of content representing almost all branches of the Russian military.
No pixel mod arma 3 full#
Russian Federation armed forces brought to Arma 3 in full glory! Dozens of vehicles of every variety, units and weapons, all modeled and textured to the finest details and packed with features.